ArtForge
The creative direction layer.
One versioned style source — palettes, references, rules — that every other Forge generates against, so a thousand generated assets read as one game instead of a thousand prompts.
Roadmap
The line
Motion, speech, faces, montages, meshes, recorded performance and surfaces are live today. What follows is announced because the spine it plugs into already runs — not because a date looked good on a slide.
The creative direction layer.
One versioned style source — palettes, references, rules — that every other Forge generates against, so a thousand generated assets read as one game instead of a thousand prompts.
Alongside
done
The open half of the suite — the generation cores and every agent toolset — is on GitHub, one repository per plugin, mirrored from the monorepo on release. Each plugin page links to its own.
next
Install guides, the pipeline cookbook, and the agent conventions — written once the plugins stop changing shape, so nothing documented is already stale.
with the first public release
Every set free on Fab, and the Narrative Pro add-ons priced and purchasable one at a time. Links and prices land on this site the same day.
waitlist first
The web workspace, opening on the scene loop: hear and watch a scene play before Unreal is involved, approve takes, and sync them into the project wired.
Stay close
One email when something on this page ships. The release notes carry what already has.
Opens a message to bojan@kovati.dev. One email when something ships. Not a newsletter.