PerformanceForge
Core
The stage: microphone and webcam on one take clock, sessions, and every take filed with its manifest.
Paid
Plugins / PerformanceForge
Working development build, and the flagship proof path.
2 plugins in this set.
Engine-only. No accounts, no models, no keys.
What it does
Record voice alone, or voice and video, onto one take clock
Every take filed with its manifest — what it was, when, and from which session
Plan a session, run it, and choose the take that survives
The chosen take drives the same pipelines a generated result would
A director’s whole flow reachable by an agent as well as by a person
Seen, not described
What it is
Generation is not always the right answer. A performance carries timing and intent a prompt does not reach, and for the scenes that decide whether a game lands, recording one is often the shorter path to something that works.
This is a miniature performance-capture stage inside the Unreal editor. Microphone and webcam are recorded onto a single take clock, so voice and video stay in step, and every take is filed with its manifest rather than dropped into a folder to be identified later.
It runs two ways. Solo, take by take, when you are trying something out. Or as a planned session: lines queued from elsewhere turn the panel into a teleprompter so the performer reads rather than remembers, a producer plans the job, and a director reviews, plays back and chooses. Nothing downstream runs until a take has been picked — because recording and spending are not the same decision.
What makes it PlayableOps rather than a recorder is what happens next: the take is a candidate like any other. It flows into the same pipelines the generated content came from, carrying the record of which session and which choice produced it — so replacing it later is a decision rather than an excavation.
Deliberately narrow. Capture and take management only: face solving belongs to FaceForge, voices to SpeechForge, body motion to MotionForge. It records the performance; the other sets are what it drives.
What is in the set
Install what you need. A toolset can be deleted and the capability beside it behaves identically; a provider can be deleted and the core still loads, with one fewer option.
Core
The stage: microphone and webcam on one take clock, sessions, and every take filed with its manifest.
Paid
Agent toolset
Planning sessions, running them, and choosing takes — as tools. Every function forwards to the subsystem and adds nothing, so a director’s whole flow is reachable by an agent.
Open source · Free
Asked first
Because a performance carries timing and intent that a prompt does not reach. For a scene that has to land, a real read is often faster to get right than a generated one is to iterate into shape — and the take then drives exactly the same pipelines a generated result would.
No. It captures and manages takes, and nothing else. Face solving is FaceForge, voice is SpeechForge, body motion is MotionForge. The recording is what feeds them.
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